Raiders of Ghost City

Raiders of Ghost City--titles
Universal, 13 Chapters, 1944. Starring Dennis Moore, Joe Sawyer, Wanda McKay, Lionel Atwill, Virginia Christine, Jack Ingram, Eddy Waller, Jack Rockwell, Regis Toomey, Edmund Cobb.

In the waning days of the Civil War, Captain Steve Clark (Dennis Moore) of the Union Army is transferred to the Secret Service and assigned to track down a band of Confederate guerillas, who have been hijacking gold shipments near the California town of Oro Grande. The guerillas are led by Steve’s old West Point classmate, Confederate Captain Clay Randolph (Regis Toomey), who relies on a mercenary espionage network headed by Oro Grande saloonkeeper Alex Morel (Lionel Atwill) for intelligence support. However, neither Randolph nor Clark knows that Morel and his associates are actually Prussian agents, or that they intend to ship the gold not to Richmond but to Berlin–where it will be used to help their government purchase Alaska from Russia, giving Prussia a useful military foothold in North America. This ambitious plan is soon endangered by Clark, who–aided by resourceful Wells Fargo agent Idaho Jones (Joe Sawyer)–gradually uncovers the Prussians’ conspiracy.

Raiders of Ghost City is a World War 2 spy serial in period dress; its Prussian villains are obvious (and anachronistic) Nazi surrogates, while its plot is driven not by a battle for a gold mine or valuable ranch land (as in most of Universal’s other Western serials), but by a protracted espionage duel between heroes and heavies. After the hijacking of the gold wagon in the first chapter, the Prussians devote their energies to killing off potential informers, attacking the snooping Clark, or trying to keep important papers out of Clark’s hands–while Clark in turn doggedly resists these attempts to throw him off the trail, following a series of clues that eventually leads him directly to Morel. This offbeat plotline is more sequential and less repetitive than the narratives of earlier Universal Western chapterplays, and is punctuated with some interesting twists (Randolph’s discovery of Morel’s double-dealing, the unmasking of a traitor at the Wells Fargo station, a Prussian-instigated Indian uprising); writers Morgan Cox and Luci Ward also managed to neatly work real historical events (the end of the Civil War, Lincoln’s assassination) into their story.

Raiders of Ghost City--coin clue
Above: Dennis Moore examines one of the mysterious gold coins used as identification tokens by the members of the spy ring.

Sequential though Raiders of Ghost City‘s storyline is, it moves at a somewhat glacial pace, being filled–like other later Universal serials–with unnecessary verbal recapitulations of the plot. In chapter after chapter, Morel and his associates discuss their goals at length, while Clark and his allies devote several minutes to recounting their investigative progress; minor supporting characters like Doc Blair, Morel’s code clerk Frederick, or the stage-station employees also participate in regularly-scheduled dialogue scenes, in order to remind the viewer of their existence. Though these sequences are well-written and engagingly acted, they take up far too much screen time; by the time all the characters have re-identified themselves, recapped the plot, and planned their next move, it’s usually time for the chapter-ending action sequence–which is then followed by another short action scene at the beginning of the next episode, after which the cycle of talk resumes till it comes time to build up to the next cliffhanger. However, this cycle is disrupted in the final two chapters, which are both action-packed; these concluding episodes constitute a climax that’s unusually strong by Universal’s mid-1940s standards, one which allows the heroes to physically battle the villains in the final showdown, instead of non-violently engineering their downfall (as in The Great Alaskan Mystery) or standing by as they destroy each other (as in The Master Key).

Raiders of Ghost City--cabinet secretaries
Above: Secretary of War Edwin Stanton (Charles Miller, left) and Treasury Secretary William Fessenden (George Irving) solemnly engage in some plot-recapping.

Raiders’ action scenes, though scanty in comparison to its dialogue scenes, are very well-done; the fight in the baggage car in Chapter One, the horseback chase and shootout in Chapter Five, the shootout in the cave in Chapter Six, and the Chapter Seven gun battle in the rocks are particularly strong. The horseback chase in Chapter Eight is also good, although its use of stock footage is a bit obvious; other highlights include the Chapter Ten gunfight in the saloon and the energetic final fistfight in the saloon’s basement in Chapter Thirteen. Dale Van Sickel doubles leading man Dennis Moore in the latter scene and in other fistfights; Ken Terrell and Henry Wills can be spotted doubling villains George J. Lewis and Lionel Atwill (respectively) in the aforementioned climactic fight. Iverson’s Ranch is utilized to good effect in the serial’s outdoor action scenes; the Western town at Kernville serves as the villains’ titular ghost-city headquarters, while Universal’s own Western street stands in for the inhabited town of Oro Grande.

Raiders of Ghost City--chase scene Raiders of Ghost City--fight scene
Above left: Dennis Moore galloping down a trail at Iverson’s during the Chapter Five chase. Above right: Ken Terrell sends Dale Van Sickel toppling over a table during the climactic fight scene.  

The serial’s most memorable action setpiece is probably the large-scale and visually spectacular ghost-town battle with hostile Indians, which bridges Chapters Twelve and Thirteen. Most of the credit for this sequence, however, goes not to Raiders’ directors Ray Taylor and Lewis D. Collins, but to director Alfred E. Green and famed cinematographer Stanley Cortez–who originally shot it for Universal’s big-budgeted 1941 A-Western, Badlands of Dakota. While the footage is not original, it still works very well here, and provides a satisfyingly dynamic payoff after all the dialogue scenes in Raiders’ earlier chapters. The Badlands stock is blended quite smoothly with new scenes, and is practically undetectable to anyone not familiar with the A-western; the only noticeable incongruities resulting from the stock use are occasional glimpses of women in the ranks of the hero’s supposedly all-male paramilitary squad of miners (the original Badlands sequence was taking place in an inhabited town full of settler families, not the ghost town featured in the serial).

Raiders of Ghost City--battle 1 Raiders of Ghost City--battle 2 Raiders of Ghost City--battle 3 Raiders of Ghost City--battle 4
Above: Shots from the slam-bang battle in Ghost City.

Cliffhanger sequences in Raiders are alternately ordinary and impressive; the fall from the saloon roof at the end of Chapter Twelve (more Badlands of Dakota footage) is very striking, as is the runaway baggage-car scene that ends Chapter One (this scene is probably also stock-footage-derived, but, like the Badlands sequences, is integrated seamlessly into the serial). The apparent shootings that close Chapters Four, Five, and Ten are less interesting but respectable, while the hero’s apparent drowning in Chapter Six is quite memorable. The Chapter Eleven ending, in which co-hero Idaho is tied to tree limbs by hostile Indians and apparently ripped in half, is equally memorable, and is suspensefully intercut with shots of the heroine’s race to find help. Thankfully, few of these cliffhangers are resolved by having the good guys simply “live through it”–and those cliffhangers that are resolved in such fashion stay on the right side of the credibility line.

Raiders of Ghost City--train 1Raiders of Ghost City--train 2
Above: A train car containing our heroes runs wild down the track (left) and plunges down a hillside (right) for the Chapter One cliffhanger.

Poker-faced, deep-voiced Dennis Moore does a stoic but acceptable job in Raiders’ lead role. He lacks the affability and the charisma of Universal’s earlier Western serial stars (John Mack Brown, Buck Jones, Dick Foran, Lon Chaney Jr.), but still handles his dialogue with an authority and a self-assurance befitting a supposed military officer; he also conveys a keen intelligence that makes his character’s successful detective work seem credible. Graceful leading lady Wanda McKay–a former model and beauty-pageant winner–provides plenty of visual appeal, while simultaneously handling her lines in highly competent fashion; her good-natured and slightly saucy smile provides a nice contrast to Moore’s invariably sober demeanor.

Raiders of Ghost City--Dennis Moore and Wanda McKay
Above: Dennis Moore and Wanda McKay.

However, the serial’s most interesting protagonist is Joe Sawyer’s Idaho Jones; usually cast as a nasty thug or a comic bumbler, Sawyer takes this atypically heroic part and runs with it, giving Idaho a cheerful breeziness and a laid-back toughness that recalls Buck Jones himself at times. His lazily cagy expression as he sizes up the situation aboard the train in the first chapter, his roguish grin after he eludes the villains in Chapter Eight, and his offhanded wisecracking after Moore rescues him from the Indians in Chapter Twelve are all delightful; normally, Sawyer is one of the last actors I’d apply the adjective “cool” to, but cool he undeniably is in this outing–and very enjoyably so.

Raiders of Ghost City--Joe Sawyer
Above: Joe Sawyer slyly intercepts a telegram intended for someone else.

Lionel Atwill shares Raiders’ brains-heavy duties with Virginia Christine (as Prussian Countess Elsa Von Merck), and thus never quite seizes center stage here as he did in Captain America or Lost City of the Jungle. However, he’s still given plenty of welcome opportunities to be cold-bloodedly grim (when hatching schemes), dryly and disdainfully sarcastic (when dealing with ill-natured henchmen), and unctuously suave (when offering his “assistance” to the skeptical good guys). Christine, as the Countess, does an equally excellent job, giving her lines a slight but rather attractive Continental intonation that, along with her good looks, forms a startling contrast to her smugly ruthless–and sometimes snappishly haughty–behavior.

Raiders of Ghost City--villains
Above: George J. Lewis, Virginia Christine, and Lionel Atwill.

Jack Ingram, as Morel’s self-interested outlaw cohort Braddock, provides an ideal counterpoint to the refined and elegant villainy of Atwill and Christine; his gruff insolence and drawlingly sardonic demeanor plays beautifully off of their suavity. As Ingram’s two principal henchmen, old pros Edmund Cobb and Jack Rockwell are their usual entertaining selves–the former cranky, the latter crafty. The slickly dignified George Eldredge is good as Atwill’s smooth bartender cohort, while George J. Lewis is tersely businesslike as Atwill’s code-breaking aide. Budd Buster plays the gatekeeper of the villains’ hideout, and Emmett Vogan is memorably nasty in a short-lived role as Atwill and Christine’s sneeringly aggressive Prussian superior.

Raiders of Ghost City--heavies 1 Raiders of Ghost City--heavies 2
Above left: Jack Ingram watches as George Eldredge examines a coded message. Above right: Jack Rockwell (left) and Edmund Cobb.

As Randolph, the honorable Confederate captain surrounded by self-seeking and treacherous allies, Regis Toomey has the serial’s most complex role; the writers don’t do as much with his intriguing character as they could have (he’s written out of the chapterplay far too early), but Toomey effectively conveys dogged determination, grim cheerfulness, pugnacity, and melancholy war-weariness in the part–even though his Pittsburgh Irish voice sounds decidedly non-Southern. His quiet sadness when he announces the surrender at Appomattox to his followers is particularly moving.

Raiders of Ghost City--Regis Toomey and Eddy Waller
Above: Regis Toomey (left), saddened by the South’s surrender, asks a question of the jubilant Eddy Waller.

Eddy Waller is entertaining as Oro Grande’s town physician–the folksy but sly Doc Blair, who provides the heroes with help on several occasions. Ernie Adams is also great fun as the garrulous and cheerfully nosy handyman at the Wells Fargo station, while portly and avuncular Joel Friedkin is a little less boisterous but still amusingly colorful as the Wells Fargo telegrapher. Addison Richards makes the most of his periodic appearances as cavalry officer Colonel Sewell, playing the character in brusque but shrewd fashion; the bland Gene Garrick is adequate as Dennis Moore’s younger brother, a Secret Service agent who infiltrates the villains’ camp and–like most serial siblings–is killed off early in the proceedings.

Raiders of Ghost City--Wells Fargo staff Raiders of Ghost City--Garrick and Richards
Above left: Ernie Adams (leaning on the counter) and Joel Friedkin indulge in some amiable gossiping. Above right: Addison Richards questions an injured Gene Garrick.

Charles Wagenheim, usually a furtive and uncouth rat of the underworld, is oddly cast as a suave San Francisco member of the Prussian spy ring. He sounds somewhat unconvincing exchanging urbane cat-and-mouse dialogue with the hero; slick William Ruhl, who pops up briefly as one of Wagenheim’s henchmen, would have been better-suited to the part. George Irving and Charles Miller appear (respectively) as Treasury Secretary Fessenden and War Secretary Stanton, who periodically receive reports from the hero; both actors are reasonable facsimiles of their real-life counterparts, although their authentic period hairstyles and beards look a little funny alongside the 1940s makeups of the other cast members. Robert Barron, Joe Haworth, Gene Roth, and Pierce Lyden appear as henchmen, John Cason as a saloon loafer, Dan White as a soldier, Lee Phelps as a San Francisco detective, William Forrest and Rex Lease as Army officers, and Monte Montague as a stage driver. Ray Teal has a good part in the later episodes as a sneaky outlaw assigned to stir up the Indians; Chief Thundercloud is sternly menacing as the Indian chief that Teal attempts to manipulate.

Raiders of Ghost City, like most of Universal’s post-1942 serials, is slow going at times due to its excessive talkiness–but holds interest throughout, thanks to its plotting, its superb cast, and its intermittent but admirable action scenes. These qualities, combined with the serial’s unusually strong finish, ultimately make Raiders rewarding viewing for the serial buff.

Raiders of Ghost City--last
Above: The Raiders of Ghost City ride out of their ghost-town hideout.

5 thoughts on “Raiders of Ghost City

  1. Good review. I like this one a bit better than you do, I think.. It was good to have a more offbeat plot, even if it was historically inaccurate and contrived, and the cast was a typically outstanding Universal one. **** out of *****

  2. I remember seeing this on TV when I was a kid, and remember the cliffhanger where Dennis Moore is tied up and the water is rising around him. It took me 20 years to find out which serial it was from.

  3. The stock footage in the final chapter was the best part for me. Falls from the rooftops into hay wagons and roofs were terrific. On balance it was well done. Always enjoyed Sawyer and Atwill in whatever they did. I even got used to seeing Atwill as a salon owner. The usual weird things you do not notice when you are 11 years old. Dozens of bullets and Moore survives; Rides traveling miles in 30 seconds to save someone, Moore helps Atwill by going to the exact spot of the trap door. Countess walks in front of a gun during bar fight? Loved rifle shots into dirt that loosened a boulder. And many more, but heck, I still enjoyed it. Good music. Sorry to see Toomey die so early and agree they did not use his skills in this serial. Why is it called “gunplay?” They are not playing.

  4. I’m with “Old Serial Fan” on this one. I thought that it was a very entertaining story. The offbeat plot makes for something very different from the typical Western serial. The cast is first-rate, with many good performances from the leads and the supporting players, and there’s just enough action to keep things moving along.

    Weaving in the historical references added a nice touch as well. I could have done without the overused “Indians as pawns” subplot, but I suppose it was necessary as a lead-in to the “Badlands of Dakota” stock footage.

    Describing the pacing as “somewhat glacial” seems a trifle harsh. The story certainly does develop slowly, but I thought the progress of the narrative made sense and had some welcome twists. I really don’t mind the talkiness of the Universals from this era, if for no other reason that it gives the leading actors more screen time, instead of having it taken up by their stunt doubles involved in innumerable and repetitive fistfights. Some of the verbal redundancy could certainly have been trimmed, but overall it didn’t dampen my enjoyment of the serial.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s